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AI Insights · Timothy · October 2022

Top 5 3D Realistic Games in Spain Q3 2022

Explore the performance trends of the top 5 3D realistic games in Spain for Q3 2022, with data on downloads, revenue, and active users from Sensor Tower.

Top 5 3D Realistic Games in Spain Q3 2022

In the third quarter of 2022, the top 5 3D realistic games in Spain showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:

Free Fire: 7th Anniversary experienced notable fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $126K in late August and saw a general decline towards the end of September, settling around $61K. Downloads showed a similar trend, reaching a high of 24K in late August before decreasing to about 15K by the end of September. Active users saw a rise from 613K in mid-July to a peak of 763K in late August, followed by a decline to 566K by the end of the quarter.

State of Survival: Zombie War displayed a steady performance with weekly revenue starting at $76K in late June and ending at around $50K in late September. Downloads fluctuated modestly, peaking at 8.6K in mid-July and then declining to about 5K by the end of the quarter. Active users showed a downward trend from 60.6K in late June to 45.9K in late September.

Call of Duty®: Mobile saw varying trends in revenue and downloads. Weekly revenue peaked at $69K in early August and ended the quarter at around $47K. Downloads fluctuated, reaching a peak of 13.8K in early August before settling at 11.5K by late September. Active users showed a positive trend, increasing from 231K in late June to 252K by the end of September.

PUBG MOBILE experienced moderate fluctuations in revenue and downloads. Weekly revenue peaked at $73K in early August, then declined to about $34K by late September. Downloads showed a peak of 11.4K in mid-July, with a slight decrease to 7.5K by late September. Active users fluctuated, peaking at 152K in mid-July before settling at 127K by the end of the quarter.

Diablo Immortal had a mixed performance, with weekly revenue peaking at $52K in early July and dropping to about $37K by late September. Downloads saw a significant peak of 12.9K in mid-July but drastically declined to around 2.3K by late September. Active users followed a downward trend, starting at 56.7K in late June and ending at 31.4K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022